The timeline is drawn from the hours your team logs, so it keeps itself current.
Log time against a task and it moves itself into Doing. Its start date becomes the day the work really began, and the bar grows as more hours go in.
So the timeline stays accurate without anyone tending it, and when a client asks where their project is, you can answer straight off the board.
Turn on ghost bars and the schedule you first laid out sits alongside the one built from real hours. You can see which tasks ran long, and the week they began to drift.
That is useful twice over: you can act on a slip while there is still room to act, and you can price the next job like it from what this one actually took.
Lanes sit beneath the timeline and total each person's day across every project you have selected, not just the one on screen. One mode shows the hours they are scheduled for, the other what they actually logged.
Anything past seven hours in a day turns red, so you can see who is already full before you hand them something else — and give a delivery date you are comfortable standing behind.
Tasks can be linked so the ones that follow know what they are waiting on. Move or stretch a task and AbleTime lists every task affected and any milestone the change would break.
Nothing is rescheduled behind your back — you decide what happens next. Which means when you tell a client a week's slip is absorbable, you already know whether it is.
Plan it in detail or sketch it roughly — the timeline fills in from the hours either way, and tells you more with every project you finish.
Start with 60 days of Pro, free. No card. Everything unlocked.